“The Theory and Technique of Electronic Music” – Miller Puckette, Chapter 1
Hey folks! I recently came across the phenomenal book, available for free online, “The Theory and Technique of Electronic Music” by Miller Puckette, renowned designer of Pure Data the open-source cousin Cycling ’74’s famous Max/MSP environment. It’s a fascinating subject and I highly recommend checking it out here! I wont lie, a lot of this book has the tendency to go straight over my head in a lot of places if I don’t read and reread sections of it, so I’m doing the exercises here, publicly, so that I can hopefully make sense of what Mr. Puckette is saying and to maybe elicit feedback and correct the places where I’m not understanding some of the mathematics and relationships being presented, since there’s no answer key given. I’ll attempt to work through the answers in as long a form as possible to break it down to the simplest level and explain/show all of my work along the way.
Though the book appears to be geared more toward using the concepts in the context of PD or Max, I’m more interested in more wholly understanding digital audio, so just for the heads up: somewhere down the line, I may skip a PD-centric question or two 🙂